They just removed a stat entirely to replace it with another, changed mana pools, enemy scaling, summon damage, all in a very short span of time. The balancing and fine tuning of this game started off poor, it looks like it'll be a very ongoing effort. Now recovery is gone, but that change brought its own issues regarding mana. Before now every class also needed some intelligence + recovery to actually be able to use their skills and spells without running out of mana way too fast. Every class needing might for every different type of damage or healing is weird. As it is now, there are more stats to put points into but is that really "complexity" or is it just a mess. The classic stat system would have classes focus on just a couple primary stats, it would certainly make more sense and be much cleaner. It may as well be the "level up" stat, instead of even pretending to legitimize the player's choice as meaningful. If the devs scraped player data I wonder how preferred might would be over other stats? I can only imagine it would be a explicitly humiliating for this exact reason. Might being a universal amplifier is a problem, and its potencies and new compelling ones being distributed among the other stats is an obviously reasonable solution. I like the game, but don't fake defend the devs bad choices on false pretenses when you fully agree with my criticism. It'd be about as interesting as making all defensive stats armor exclusive, that is to say, not at all. If it's solely sourced through items that's effectively nothing new as exp and items are gained in tandem. In any world where might is gone and the rest of the stats need to shine as new sources of damage, you are suggesting my exact idea with a single asterisk appended to it. If avoiding the standard approach means having a universal power stat and then 4 "defense/utility" stats, they failed miserably and made a strictly inferior system.įurther, if you believe enough in what I say to claim might should be removed, then progression demands you also introduce some power increase system as replacement.
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